Net a Fish

Guide

Net a Fish Gamepasses

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There are 22 game passes. The ones that change how you play rather than how you look split into three groups: automation, multipliers, and capacity. Prices are not published anywhere public, so this page compares effects and tells you to read the price in the in-game shop.

All 22 passes and what they change

Pass Official description
Auto Throw Auto casts your net when inside your base!
Auto Collect Automatically collects money from your showcase!
Auto Fuse The cooler fuses fish by itself as soon as a stack has enough. It keeps going up the ladder (10 → Shiny, 8 Shiny → Gold, and so on)
2x Money 2x Money from your showcased fish!
2x Luck 2x Luck, rarer fish in every single cast!
2x Pearls 2x ALL pearl income
2x Fish Caught 2x Fish caught
Big Net +50% Net Size
Longer Reel Longer Reel time! +2.5ft wider net!
Net Magnet Magnetic net that pulls in fish nearby!
Helpers Luck 2x luck for all helpers! Spear Gun, Fisherman, Boat
Turbo Helpers The Fisherman, Boat and Spear Gun work 50% faster and bring in double the fish.
+1 Pet Slot Have TWO pets out at once: both hunt fish for you, and the second pet's money bonus adds to the first!
Extra Showcase (+3 slots) +3 Showcase Slots at your base!
Boss Hunter Better boss loot! Kraken 1.5x cash, 50% mini kraken chance, 35% bonus Ocean Crate chance. Hollow King - 1.5x candy, 50% Haunted chance
Mutation Hunter Mutation Hunter, 2x mutation chance
Offline Pro (+25%) +25% Offline Money Boost! 24 Hour Offline Collection
Sprint Walk 30% faster everywhere, forever.
VIP 10%+ Money FOREVER, Gold VIP name + chat tag, free potion everyday, stacks with other passes
Skin Bundle (Marble) All skins in bundle (Marble theme), +20% Money, +20% Luck, +20% Fish Caught
Skin Bundle (Blazing) All skins in bundle (Blazing theme), +20% Money, +20% Luck, +20% Fish Caught
Skin Bundle (Cloudy) All skins in bundle (Cloudy theme), +20% Money, +20% Luck, +20% Fish Caught

Automation passes: throw, collect, fuse

These three remove the part of the loop that requires you to be looking at the screen.

  • Auto Throw casts inside your base. It does not fish for you elsewhere, so its value depends on how much time you idle at the dock.
  • Auto Collect picks up showcase money. Without it you still earn, you just have to click.
  • Auto Fuse runs the ten-to-one ladder for you. It is the only one of the three that changes what your cooler contains rather than when you collect.

If you only buy one automation pass and you play in short bursts, Auto Collect and Auto Throw together replace the two actions you would otherwise repeat every session.

Multiplier passes: money, luck, pearls

These multiply a number the game already tracks.

  • 2x Money doubles cash from showcased fish. This is the widest effect in the game, because the showcase is the income engine.
  • 2x Luck rolls rarer fish per cast. It does not pay cash, it changes what you can put in the showcase.
  • 2x Pearls doubles pearl income. Pearls are the second currency; recorded sessions show a pearl shop with showcase, mutation and deal entries.
  • 2x Fish Caught doubles the count. On its own that mostly feeds fusion and index progress.

The multiplier stack is where most players overspend. 2x Money and 2x Luck solve different problems: one is cash per second, the other is what the cash is attached to.

Capacity and slot passes

Net size, reel length, showcase slots and pet slots all raise a ceiling rather than a rate.

Pass Ceiling it raises
Big Net Net size, +50%
Longer Reel Reel time and net width, +2.5ft
Extra Showcase (+3 slots) Three more showcase slots
+1 Pet Slot A second pet
Offline Pro (+25%) Offline collection up to 24 hours

Ceilings only matter once the rate underneath them is running. A fifth showcase slot with four mediocre fish in it earns less than four good fish in four slots.

How to choose without a price list

Because no price is published, the honest method is to pick by play pattern rather than by a ranking:

  1. You play 10-minute sessions. Offline Pro, Auto Collect and Auto Throw. You are buying time, not power.
  2. You play long sessions and want better fish. 2x Luck, then Big Net. Rarity compounds with every cast.
  3. You care about cash per hour. 2x Money, then VIP, then Extra Showcase once you have fish worth showing.
  4. You already own a good pet. +1 Pet Slot, because the second bonus stacks on the first.
  5. You want cosmetics. The three skin bundles are the same promise in different colours: +20% money, luck and fish caught, plus every skin in that theme.

What the passes do not tell you

None of the descriptions publish base rates, so a payback period cannot be computed from them. Prices are not published either, so read the current price in the in-game shop before buying, and treat a price written on any other page as out of date.

Questions

Frequently Asked Questions

How many game passes does Net a Fish have?

22, as listed by the Roblox game pass API on 6 November 2026.

Which pass should I buy first?

If you play in bursts, Auto Throw or Auto Collect. If you play long sessions and want better pulls, 2x Luck. There is no universal first purchase, because two of the three most impactful passes depend on how long you actually play.

How much do the passes cost?

Not published in any source we could read. The Roblox economy and pass-detail endpoints returned empty payloads, so the in-game shop is the only place to check a price.